I'm a caster. Flash is still meh. Generally, I stay in a fight for a pretty long time so Flash isn't really that useful, and it compensates badly for map mobility (teleport/ghost) or killing power (Ignite).
hmm... I'm that noob since i've played a decent amount of HoN/Dota and the game is very similar. The only real problem is that i don't know the power level of hero and items so i can't really judge the time to be offensive and look for a kill or the time to play the defensive guy and keep just farming.
I found myself to often ganking a hero with super burst combo that i can't kill alone hehe
Thnx for the tips! Reading some guide for runes - if you guys have any good one can you link me ?
The only real problem is that i don't know the power level of hero and items so i can't really judge the time to be offensive and look for a kill or the time to play the defensive guy and keep just farming.
That makes you a newb You are probably better than average, but I have never seen anyone switch to LoL and be good instantly, even if they have played DotA almost every day for several years. Hard champions are still hard regardless of your experience. I have played 1300 games of LoL (about 65% win ratio atm) and there are still champions that I haven't mastered/been able to play decently with.
Feel free to not count yourself as a newb. The majority of the community, including me, will still count you as one ^^ Probably not a noob though. Old DotA players are usually not noob.
Yeah playing a few more matchs i know that i gotta learn alot of stuff. LoL has some crucial differences, at least at newb level games. Theres alot more emphasis on tank heroes, the range of ranged heroes are kinda short compered to dota, the items are much more stronger, the difference between early game/mid game/late game are much smaller. Gotta get used to this new enviorment.
I never use guides since I feel that I learn more from trying myself. Test a build with tier 1 runes and make adjustments to improve it. Usually the guides doesn't fit your own playstyle accurately enough to be followed exactly. One guide might suggest movespeed under the assumption that you won't use the ghost ability, for example.
Also, Europe or North America?
Imo builds (actually the whole theorycraft) is just like science. You better learn what other people did before trying to do something new. Or else you will use already defeated arguments or in the best possibility you will discover the wheel when people are driving cars.
I will try my own way after i've mastered the basics. Right now i'm using armor penetration marks, mana regen seals and magic armor glyphs.
And i play North America (closer to South America).
I started playing. So far I have won two games. (Only played 2 so far) It was fun but I thought strange that I just started playing. I played through the tutorials but when I started queing for games I was like the top guy on both of them. First time I was this weird lookin orc dude and second time I was this little female caster who casts like fire stuff. Idk why I did so well but hey cant complain
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Ahh, League of Legends. I would say the only other game I spent more time on is WoW. Great game, although it needs work... it needs work. The skills are horridly boring, and it lacks many features. But Riot is working on that, and I do not plan to rush them.
I have been playing HoN a bit lately and I much prefer its skills, but damn the interface is horrid. I have gotten use to it a bit, but it is still horrid. Just like the original DotA.
If anyone wants an Anivia carry in LoL or a complete noob in HoN to play with, let me know!
Imo the main problem in LoL's skills is that their design philosophy drove then away from the complex teamplay existent in dota/hon wich allows the implementation of really bizarre effects (like tempests ult, cheeper's instant killing power, great amount and variety of CCs).
It's a very cool game. And to be honest, it's a relief to play it after so many mouths of HoN. A relief because it's alot easier and light game to play. You don't have to coordinate with your team to do everything. The game have alot less pressure.
Just had an epic hour long match where i managed to solo def our last 2 turrets against 4 attackers while my gank took out 2 of their inhibs!(was the turing point of the game) 60- 65 kills, EPIX 10-9-26... /buffchest
Maokai was disappointing. The way I figure, his Q ans W need buffs, especially his Q, while his E needs a damage nerf but buff it in terms of how fast it flies in the air, how fast it runs to target detonation, and how fast it recognizes a target after you throw it. It sucks, because I thought he was going to be damn amazing.
Jarvan also looks pretty fun as well, although his ultimate is basically a longer cooldown less effective Veigar stun with some damage added to it.
I am mostly playing Zilean, Tryndamere, Anivia, and Shen lately. I still play HoN more, though, and am getting a bit into the original DotA.
Sry I'm on my phone but I've played lol since beta basicly and its an amazing game me and like 6 of my friends play it its very addicting its free to dl and free to play so and people who pay for things have no advantage on you wut so ever my account name is evilbeanz as on here so add me and we will play I'm not bad I usally play ap or dps/ad (ap stands for abilty power ad stands for attack damage dps stands for damage per second) I play vlad renekton and other so look me up I'm on as much as possible....ps I play it to pass time away for d3 to come out lol